Musketeers Return: Review
Film game. Scheme, diagnosis, sentence. Feel how it is almost noticeably given from this phrase with a negative? Nevertheless, that we have, what a hill, to release such crafts has become almost a tradition. Especially if the film is signed and good demand is expected for it. No one, as a rule, is not interested in the quality of the final product. The main thing in this matter is to throw the game on the shelves as close to the date as possible, and the film will provide recognition.
The mysterious mission
Plot events c "Return of musketeers" – a typical film on the film – start in unison of the same picture. The legendary four threw back the hooves, but then nevertheless returned to the brave ground to help children and queen. But the vacation time from heaven ended, and the musketeers still do not return. Now it is time to fulfill the mission to return back to paradise. The essence of the assignment in general terms is revealed somewhere to the fourth level. The head of the Jesuit Order – the threat to the king. Everything, the goal is clear. It must be killed, having ruined the order itself along the way. What is the relation to the Jesuit monks of the inconspicuous dozens of guys in red bandages and arrows in blue camisols is unknown. There is a suspicion that the bandit model was made before receiving the script, so it was put into action in the most skilled way – without context.
Some stimulation of the player – treasures scattered in levels. Ordinary coins and all sorts of precious causals. These shins open hidden materials about the creation of the film and the game. Total number of 120 pieces. Not so little, but who needs it?
The plot, unfortunately, is as cheap and poor as in Nonukonlinecasinos.uk the tape. One problem – in the picture, this drawback was somehow replenished by actors beloved from childhood, but there are only plasticine models with terrible animation and an unhealthy reaction to light sources. Honestly, Boyarsky You can still find out at least somehow. Only the whole game will have to look at its smooth hair, from which, like from a mirror, the light of bonfires and torches is reflected.
Sad fate "eternal mirror" not only d’Artagnan. Equally the whole four (and indeed all objects in the game) have no roughness, except along the edges. Here, a complete absence of a full -screen smoothing technology comes into force, so all the boundaries in the game cut the eyes with ladders of different heights and intensity. The lack of FSAA is not surprising – the game manages to give out shameful 20 frames per second in scenes where there are no sky at all, the textures are blurred, the surface is flat, as in TV advertisements, and the vegetation is made of springs. But in the graphic options the use of shaders of the third version is made by a separate line. Technological and sir, but not at all beautiful.
Swing swing, injection, reversing trace, "Canal" – Epic. The main lesson in the game is to kill various opponents with cold weapons. There are only three possible actions – just a blow, a block and a super -well. Animation of a regular attack changes from time to time, but there are very few options – only three or four. In an hour, monotonous sinks and dissection of the air masses are annoying. It was planned to save the situation with special techniques – a blue mark appears over the enemy, click on the gap and the ward performs a spectacular sequence of actions, which usually becomes the latter for the enemy. It’s a pity not everything is so rosy – there are few special. D’Artagnan, who worships a slap in the third ten enemies in the same way – a very dull sight.
So the game would have remained just dull if the developers had not decided to diversify the process on horses. Not with chase, namely races. For example, in the mission "Ten gold" D’Artagnan is instructed to slip through three circles and break away from the bandits. The second is clear, but what are the circles? I want to stop the horse’s races after 30 seconds. The terrifying knock of hooves dancing in all planes of the shadow, some incomprehensible twitching dust. And there are also battle elements. It is noticed that it is better to spit on enemies and jump further. The rider is not as armored as on the ground, so it bends after two or three strokes.
Finally, to make the gameplay completely diverse and demonstrate "Honest" Physics, Portos with a full -screen shop in his hands was introduced into the game (resembles a tauren, honestly). This half of the trunk of the tree fascinatingly dials the one-native twin bandits, demonstrating the power of physics over the bodies, as well as the complete denial of this power to everyone else: the barrels are standing, as they stood;brothers bandits do not notice the bodies flying in them. But they scatter beautifully. And thank you.
Separately, I would like to note the lobotomous artificial intelligence of the allies, who even try to help with something. Brave aramis bravely runs in a circle, while the fat man Portos plug dozens of bandits with iron. After the battle, when the bodies of enemies were already hung in the air (in the literal sense of the word, this is a bug), the courageous Aramis still joined the battle. With an innocent barrel. I wanted to take a gun and shoot the unfortunate, he is clearly tormented.
"The return of the musketeers". Film game. Feel how it does not just give out from the first two sentences, but directly incorrectly carries a wretched gameplay, outdated graphics, shameful optimization and a disastrous sound design? I can’t even imagine who this creation may be interesting. If you liked the movie, then here you will not find anything in common with him. And if you didn’t like the picture, or you didn’t watch it, then this slag in the film is better not to touch at all. Review those very "Musketeers", Get it many times more than pleasure. Guaranteed.
Pros: there are no pluses, only crosses.
Cons: outdated graphics;scarce animation;disgusting sound;inhibiting gameplay;plot;Crazy artificial intelligence.